Call for playtesters: Get Dat Oil/Grab Da Beer Big Rig scenarioFiled under: Experimental, Scenarios
Who doesn’t love a good war rig scenario?
Kiblams has written one but needs some help with playtesting it. It uses “NotMobz” rules to create an AI faction (the crew of the tanker) but getting the balance right is a little trickier than you might think!
Here’s a video of him trying the scenario out on his own:
Currently the scenario exists as a Google Doc that anyone can add comments and suggestions to (but not edit). No sign-in required.
It’s here and the bit that needs playtesting most is the crew section. What are good values to provide a challenging but fun game?