40K Ork units in Gorkamorka

Are there rules for 40K Ork unit in Gorkamorka?

40K has units with specific equipment loadouts whereas Gorkamorka works a bit differently. Lots of the rules linked to here will be for specific equipment, unless someone has decided to write faction rules for a particular unit type.

HQ

40K Unit Rules
Beastboss No rules
Beastboss on Squigosaur No rules
Big Mek in Mega Armour Cirrus the Blue’s mega armour rules
Big Mek with Kustom Force Field Cirrus the Blue’s KFF rules
Big Mek with Shokk Attack Gun No rules
Deffkilla Wartrike No rules
Painboss Bad Dok Dreggutz (special character in Digganob)
Warboss No rules
Warboss in Mega Armour No rules
Weirdboy Doghouse’s Weird Boy Rules or Liam Stanway’s rules
Wurrboy No rules
Goff Rokker No rules
Warboss on Warbike No rules
Big Mek No rules
Big Mek on Warbike No rules

(Troops are already in Gorkamorka, we didn’t forget them)

Elites

40K Unit Rules
Burna Boyz Burnas or Garbonk’s rules
Kommandos Liam Stanway’s rules
Meganobz See Garbonk’s Mega Armour rules
Mek Every Gorker/Morker mob has at least one Spanna Boy (Da Uvver Book)
Nob with Waaagh! Banner No rules
Nobz Every Gorker/Morker mob is lead by a Nob (Da Uvver Book)
Painboy Liam Stanway’s rules
Runtherd Gorkers/Morkers can hire Slaverz (Da Uvver Book)
Tankbustas Cirrus the Blue’s bombsquig and blasta hamma rules
Painboy on Warbike No rules

Fast Attack is a bit trickier as various vehicles already exist and it’s more a matter of the specific armament for some of these.

Fast Attack

40K Unit Rules
Boomdakka Snazzwagons No rules
Deffkoptas Deff From Above
Kustom Boosta-blastas No rules
Megatrakk Scrapjets No rules
Nob on Smasha Squig No rules
Rukkatrukk Squigbuggies No rules
Shokkjump Dragstas No rules
Squighog Boyz Snortas
Stormboyz Rokkit Paks or Cirrus the Blue’s rules
Warbikers Outlaw MCs
Grot Mega-tank No rules
Grot Tanks Tank Corps
Nobz on Warbikes Outlaw MCs
Grot Bomm Launcha No rules

Few of these really work within the context of Gorkamorka (see Doom Fortress Syndrome):

Heavy Support

40K Unit Rules
Battlewagon/Bonebreaka/Gunwagon Firebase #6 Part Two or James’ rules
Deff Dreads Doghouse’s Deff Dreads (see also Hunt Da Dread)
Flash Gitz Snazzgunz and Freebooters
Hunta Rig No rules
Kill Rig No rules
Killa Kans Firebase #6 Part Two or Garbonk’s rules
Lootas No rules
Mek Gunz No rules
Big Trakk Basically an Ork trukk with tracks
Kannonwagon No rules
Looted ‘Eavy Wagon No rules
Mega Dread No rules
Meka-Dread No rules
Squiggoth Firebase #6 Part Two
Big Gunz Garbonk’s rules
Lifta Wagon Cirrus the Blue’s Lifta-Droppa rules

Airborne things are a bit trickier to balance as shooting isn’t particularly powerful in Gorkamorka:

Flyers

40K Unit Rules
Blitza-bommer No rules
Burna-bommer No rules
Dakkajet No rules
Wazbom Blastajet No rules
Attack Fighta No rules
Chinork Warkopta Deff From Above
Fighta-bommer No rules

Doom Fortress Syndrome also applies to these:

Lords of War

40K Unit Rules
Gorkanaut No rules
Morkanaut No rules
Stompa No rules
Battle Fortress Firebase #6 Part Two
Gargantuan Squiggoth No rules
Kill Tank No rules
Kustom Stompa No rules
Kill Krusha No rules

These are mostly included on this page for the sake of completeness:

Named 40K characters

40K Unit Rules
Boss Snikrot No rules
Boss Zagstruk No rules
Da Red Gobbo Originates as a Rebel Grot special character in Digganob.
Da Red Gobbo on Bounca No rules
Ghazghkull Thraka No rules
Kaptin Badrukk No rules
Mad Dok Grotsnik No rules
Makari No rules
Mozrog Skragbad No rules
Zodgrod Wortsnagga No rules
Grukk Face-rippa No rules
Mek Boss Buzzgob No rules
Skrak’s Skull-Nobz No rules
Zhadsnark da Ripper No rules

There are also a number of units that used to exist in 40K or existed in Epic and similar:

Other Stuff

40K Unit Rules
Boarboyz Gorkasnorta
Feral Orks Feral Orks
Madboyz No rules
Mekboy Speedstas No rules