UPDATE: A new version of these rules has been released.

Hey guys, Flamekebab here. I’ve been rather enjoying a particular TV show from the US of late and it inspired me to try to create a biker mob.

In the past there’s been discussion of how to use bikers in Gorkamorka both on tUGS and in the community, but I never quite found something that appealed to me. Playing the DLC for GTA IV, The Lost and Damned, made me enjoy bikes in a way I hadn’t before and where better to express that than on the battlefield that is Da Skid?

These rules are based on the Freeboota rules written by Neal Plews but are significantly different. They also introduce a hired gun of sorts, much like Underhive Scummers in Necromunda. Unlike the other factions I’ve worked on with the rest of the tUGS team this one is just a small one, not a fully-fledged jobbie with countless hours of playtesting to its name and won’t be going in Ere Be Stuff. Actually, it hasn’t been tested at all yet, but I wrote them for my own use in our upcoming GoMo campaign so I’ll do my best to post feedback and then later tweak the rules if necessary.

Either way, I hope you enjoy these rules and let us know what you think. I’ll do my best to get some nice models and a few battle reports if I can. I’m thinking the Feral Ork torsos from Kromlech with leather biker cuts sculpted on.

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These rules are licensed under a Creative Commons Attribution-Non-Commercial-Share-Alike license. The rules were written by Ben Fox with additional work by Liam Davenport. The layout graphics were created by Ben Fox and are licensed under a Creative Commons Attribution-Non-Commercial-Share-Alike license.The illustration was provided by Darren Sampson and is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

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