Sumfink In Da Sand - Beasties of the desert
Filed under: ere-be-stuff, experimental, house-rules
You may have noticed assorted non-Ork critters mentioned in various pieces of Gorkamorka background. Casually mentioned in many a box-out, these creatures raise all sorts of questions. Just what is a Whip Scorpion, and why is it so terrifying? Why do Rebel Grots seem to have a monopoly on Buzzer Squigs? What do Steel Gulpers eat?
So today we present some rules written by tUGS’ own Depiff (Ross Graham). Sumfink In Da Sand has all the details needed for incorporating the terrifying beasts of the desert into your games of Gorkamorka. These can be added as “environmental hazards” to any scenario, and come complete with behavioural rules, so you can even run a mob against them solo, should you choose.
Venturing into the desert is not for the faint-hearted, and we make no guarantees about the safety of your Boyz when encountering these horrific beasties!
This document was written by Ross Graham and includes artwork created by Clayton Tait. It’s licensed under a Creative Commons Attribution-Non-Commercial-Share-Alike license.