News from Mektown – Hiring Squigs
Filed under: Campaign Stuff, Experimental, House RulesNoshrok Grimskull has been in touch and shared some of the rules he used in his campaign of Gorkamorka detailing how a mob may hire squigs. As with most things the tUGS team writes, this document is licensed under a Creative Commons license, so feel free to share it.
Without further ado, here we present the rules as a PDF for your enjoyment:
Edit: A new PDF has been created using the more modern template.
These rules and artwork are licensed under a Creative Commons Attribution-Non-Commercial-Share-Alike license.
September 20th, 2010 at 13:29
Wow. Nice job Noshrok Grimskull! I am rather squig-minded, so the whole idea of squigs with advancements is a real pleasure to read.
Those terrors ought to make games a little more exciting…shame I don’t have any mobs with Slavers in them…yet.
September 21st, 2010 at 10:02
Thanks!
Glad you like it.
Squigs are fun, but like I said: Watch out for Head Injuries. If they have to roll for Stupidity, they will easily wander off the table. 🙂
February 3rd, 2011 at 18:44
[…] us some new gubbinz to have a play with. You might remember him from his rules for fielding Squigs back in September, if not, hey, this is Noshrok Grimskull, he lives in Germany and loves Gorkamorka like the rest of […]