Welcome to tUGS, the Unnamed Gorkamorka Site. We were going to have a clever name but never found one we liked, so we're just tUGS.

There's lots of Gorkamorka resources on the Downloads page, we've got the GCE project (a community-driven ruleset that can be used to play Gorkamorka), our blog with updates (see below, or the blog's dedicated page), and there's some fun utilities in the sidebar (such as the Mekboy Gibberish Generator).

11 Oct 2026

Bester's GCE Calculators

Filed under: general

Another GCE Kommittee member has been working on a side project, it's almost like these guys are a bit into this whole Gorkamorka thing...

In this case it's Matthew Bester and he's been beavering away on this utility for a fair while. Several people have made use of them for their own projects but he's ready for a wider release of the tools. Eventually we might have them setup as tools here on tUGS.

Oh, what are they? Zog, we forgot to say. Uh, take it away, Bester:

https://www.facebook.com/groups/Gorkamorka/posts/39220458160932636

Good day Gorkers and Morkers,

Between projects, I stumbled upon the old points system used for 2nd Edition 40K.

I wondered, if it could be reverse engineered for GCE and after a lot of tinkering I think I have had success...

I've managed to achieve equivalent teef values for all Warriors and Weapons (with only a handful of exceptions) and although I would be the first to admit it is not perfect, it is certainly consistent and it would provide a strong framework for you to accurately put a price on your own home-brew warriors, weapons and even some items.

Where anomalies have been found, they are highlighted yellow and the most troublesome ones have been amended with what I've dubbed, the "Developer Modifier +/-" to just give it a nudge into the correct price. However, some raise the question whether or not they deserve a price correction...

Note: look out for the black triangles in the top right corner of cells to view more detailed notes.

Link to the document on Google Docs (No account needed to access)

16 Apr 2026

Gorkgo-Morkgo Playtesting

Filed under: news

One of the GCE Kommittee has been beavering away on a pet project for some time now: I-go-you-go Gorkamorka!

Various games use this setup, including GW's own Kill Team, and quite a few of us have taken a shine to the approach. Andrew Meijers clearly said to himself, "How hard can it be to port it?" and for once, it seems like this wasn't a setup for a joke.

Nope, he's knocked out a conversion document that's now ready for playtesting and he invites you all to give it a go!

Here's what he's written about it:

I've been working on a set of guidelines/rules for playing Gorkamorka with alternating activations:

Gorkgo-Morkgo! (Thanks to Flamekebab for the pun)

This draft is now in a fairly final format, and I'd love to have people's thoughts on it before attempting the jump to GCE formatting and wider sharing.

This approach allows for some fun additional optional rules to allow multiple activations associate with vehicles movement and adds some fun tactical questions for players to answer.

It also produces some challenges (pilin on being a big one), that I think I've addressed, but I'd love to see playtested/challenged!

Read/comment on them here please:

Link to the document on Google Docs (No account needed to access)

26 Mar 2026

Inaugural West Skid-lands Rumble

Filed under: news

A flyer has come across our collective desks for a Gorkamorka campaign event. Let's see now...

I'm excited to announce the inaugural West Skid-lands Rumble, a Gorka Morka campaign day on the 10th of May 2026, hosted by Scribes Of War Gaming Club in Stratford-upon-Avon.


View Larger Map

We'll be using the core rules and the Digganob expansion, with starting mobs of 100 teef. No fixed rounds, play as many games as you like over the course of the day, with full progression, exp, injuries, etc.

We'll pause at 18:00 to present Golden Choppa trophies for:

  • Ardest Mob (highest mob rating)
  • Flash Gitz (best painted mob)
  • Snazziest Fort (best table/terrain)

After that you're free to continue playing in to the evening, as our regular club night follows the event. There's a great pub 100m from the venue for lunch, and loads of free parking on site, so no excuses, drop me a DM to book a place, and I'll send you our club paypal details to purchase your ticket.

There is a Facebook Event for it here: https://www.facebook.com/events/934204462522063/

Alternatively you can get in touch via email (plainoldandrew@hotmail.com) or join the club's Discord server.

For more updates head over to the blog page.