So, you want to create a mob of Dust Rats? You’ll need these:
Background Fiction 1. Landfall 2. Lockdown 3. One Small Step 4. Silent Cartographers 5. Hot Zone |
Basic Stuff Mob Structure Mob Listing Vehicles Equipment List |
Advanced Stuff In Campaign Part 1 In Campaign Part 2 Post Game Extras |
We hope we’ve covered everything there. To quote ourselves:
This is an open beta test, which means that these rules are not finalised and some things may be changed before the final release. That said, we encourage you to try out the rules and give us feedback as that is what this is for. We can test them in-house but we’re only a small group of people and we simply don’t have enough time to try out every permutation. So, please, try out the rules and tell us which bits are broken or unbalanced!
We are Oscar Mike.
October 29th, 2010 at 07:56
Nice work! It looks like you have put much thought into balancing the rules and creating an interesting background.
For my taste the Dust Rats could be a little more savage and post-apocalyptic in appearance but that`s allright. If I would know an Imperial Guard player I would borrow some of his miniatures to try them out, but I don`t like most military-style miniatures enough too buy them myself.
October 29th, 2010 at 12:12
Ah, the thing is, they can look more post-apocalyptic. The Dust Rat models I put together were from what I had to hand. In the field the units vary wildly, I just don’t have time to put together more ragged models at the moment.
November 22nd, 2010 at 17:07
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