Aquatica has written in asking about the maximum sizes for mobs and we’re going to do our best to answer.
Officially speaking there doesn’t appear to be any limit on mob size. If anyone has found an official limit please comment with a page number as we aren’t certain. In terms of income and net profit the largest bracket is 19+ models, but to be quite honest a Rebel Grot mob could hit that number easily.
Whilst it’s possible to recruit an infinite number of warriors, realistically you’ll not have enough teef to get stupidly high. The other thing that adding warriors to your mob does is up the total cost and experience, both of which contribute to your mob rating. Mob ratings top out at 400, after which a mob should retire.
In fact, if you were to hire 40 boys with just a choppa each, a Nob, a couple of Spanners, and a pair of trukks to transport them all, even only at the starting experience level, you’d exceed a mob rating of 400.
More realistically if the mob had an average level of experience points each (mid campaign) and the same equipment choices (unlikely) then you’d max out at 23 boyz.
To sum up, in theory you can have as many warriors as you like, but in practice your mob is unlikely to go over 30 models. Hope that answers your question!
January 28th, 2011 at 22:15
Thank you for the insight. Ill pass the details around for the rest of my Gorka Morka squad here in good old South Africa