pre-game-smallHey folks, Flamekebab speaking, here’s a little something I’ve put together – a pre-game reminder sheet.

I don’t know about you, but when I want to play a game of GoMo there’s always something that I forget to take into account. With any luck this will put an end to that and generally speed things up, which leaves more time for actual gaming!

The image dimensions may seem a little awkward as it is neither A4 nor US Letter, but actually this is intentional – it should fit on both without needing to be cropped or resized.

I hope it’s not too ugly as it’s my first attempt at something of this nature. I intend on making a post-game one as well though, so with any luck my skills will improve and your eyes will bleed less!

It’s available both as a raw PNG image file, and an easy-to-digest PDF:

Gorkamorka Pre-Game Chart PNG (2.5 MB)

Gorkamorka Pre-Game Chart PDF (1.2 MB)

The Gorkamorka Pre-Game chart was created by Benjamin Fox (Flamekebab) and is licensed under a Creative Commons Attribution-Non-Commercial-Share-Alike license. The Urban Brush font used in the chart was created by Nils von Blanc.

I happened to be inside an actual Games-Workshop establishment a while back, on the eve of the release of the new edition of the Fantasy rules (Is it Fifth Edition now? I’ve lost track) and my true purpose was to find some Cold Ones from the Lizardmen to see if they were anywhere near suitable for conversion into the kind of Muties that I like, that is, still vaguely similar to the previously released editions.

Alas, I found the Cold Ones not to my taste. Then the gentlemen of GW looked around furtively and pulled out their advance copy of the new rules and thumbed through it to the Chaos section. And they showed me these lovely ladies. These are of course plastic models and come in boxes of 5 for a fairly reasonable sum of £15 sterling. While the mounts are two legged instead of the four legged horses available originally, I felt they would convert very well into desert traversing beasts.

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Seekers of Slaanesh

 

They’re due for release on the 7th August and I feel represent what could actually be the basis of an entire Mutie mob, given that the warriors cost a fair bit. My current mob, while powerful, still only has five member and I think this is the ideal box for folks who feel like getting a bit weird in their Gorkamorka mobsters.

Of course, these models lack the necessary firearms to be a true Mutie mob, though I have to say, there are some wonderful claws that fit the nice Scything Blade mutation available in the soon to be released “Da Green Pitz”. While the actual upper bodies probably won’t be used, instead being built out of Green Stuff, I’m definitely grabbing a pack of these to have my surgical team turn into some real freaks.

I wonder if we know a certain Dok who has a penchant for making tiny, wonderful firearms? Possibly coupled with a nifty annual Flamekebab came across, we’re looking into outfitting this new band of Muties with some serious new hardware.

Oh, I’m Mattz by the by. Resident Mutie player and one of the folks working on turning ‘Ere Be Stuff into reality. Pleasure to meet you all proper.

Stay Green 😉

Image is property of Games Workshop. Seekers of Slaanesh are currently found on the website under the Warhammer Advance Orders section.
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Whilst there’s not much happening on the surface, a lot of work is being done behind the scenes here at tUGS. We’ve been coming up with a roadmap for Ere Be Stuff to make sure it doesn’t end up like so many other projects, fizzling out and dying. We’re not promising anything and we’re definitely not at the stage where we can say for definite when we’re going to release the finished thing, but let’s just say that we’ve got an idea.

In terms of stuff you can expect to see released on the site within the coming month or two, there’s a fair bit to report…

Matt has been refining Da Green Pitz to fix some of the issues with the first version and Clayton is working on some artwork to go with them. Hopefully within a couple of weeks that will be released.

Several brand new scenarios have been written, with quite a few more planned. Those will appear in good time, and if at all possible, with some artwork to go with them. There are also plans afoot for a couple of new settings for scenarios, still on Angelis and in/around Da Skid, but allowing players to have fun with more than just a flat desert. There’s potential in them there ‘ills! (No, not the Howling Hills.)

In between that Ben and Matt have been throwing around an idea that is probably going to be received with both groans and cheers (from themselves and the audience). It’s based on developments in video games in recent years that hadn’t been envisaged at the time of Gorkamorka’s release. That’s all we’re saying for now on the subject but feel free to speculate.

One final thing – we’re recruiting more artists for the project as we’ve got a fair volume of things that need illustrations. Reckon you could doodle some Orks for us? Maybe some humans? How about deserts?

Leave a comment if you think you might be up to the job.

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All of Grimlug’s Lads are now painted and based (where appropriate) and so I present the second of two Orks using the Kromlech Orc War II heads, Skrognik.

He uses a 40K Ork biker arm and carries an old metal choppa on his back (Gorkamorka weapon sprue). It’s attached using a small section of plasticard tubing and is probably removable without damaging the model, uh, probably..

Once again I used grey_death’s rust painting technique, as seen on all of Grimlug’s mob.

His right hand was done through very careful scalpel work and a little bit of cutting and gluing. I rather like the result and feel it is entirely appropriate for an overly cocky Ork yoof!

skrognik-1 skrognik-2

skrognik-3 skrognik-4

burna-boyIt’s finally time for the first component of Ere Be Stuff to be released – Burnas!

Yes, yes, we’ve released Matt’s Mutie healing rules as a preview release, but they’re still being worked on, tweaked, illustrated and updated.

Given the Orks’ penchant for fire in all its incarnations it’s a little surprising that dedicated burna rules were never released but now they have been!

Previously fire and burnination was limited to scorchers and the odd splattapult payload but we here at tUGS felt that something as delightfully destructive as fire should appear more often. That and there’s been so many great models for them released!

Primarily written by Benjamin Fox (tUGS’s very own Flamekebab) but with significant contributions by the whole team, this release sees the first public appearance of Clayton’s artwork for the project. I’m sure you’ll be as impressed with his artwork as we all have been. You can see more over at his DeviantArt page.

So, we present for your consideration, Burnas in Gorkamorka:

Download PDF

Edit: A new PDF has been created using the more modern template.

This document was written by Benjamin Fox and contains artwork created by Clayton Tait. It’s licensed under a Creative Commons Attribution-Non-Commercial-Share-Alike license.